3.60 star(s) 21 Votes

TotalFluke

Member
Game Developer
Aug 24, 2021
248
513
The confusion arises from several sources, such as the different response menus when you discuss laws with commissioners when they're up for proposal rather than a vote (encouraging the assumption they're talking about different things when they answer) and asking a civil servant about the results of the last vote and being told of the the last vote to select a law.

But as it stands it seems there's no way to get reliable feedback on your lobbying to get laws proposed, which is much more important in game terms than trying to influence the vote once they are. The upshot is you can't know if the turns you're expending on lobbying commissioners are useful because they're open to persuasion, superfluous because their agreement is already locked in or futile because they'll never support the proposal no matter how many 'Cool' responses pop up.
I think we had a different standard of what reliable is. Part of this game "vision" is to operate with incomplete information. However, I don't want to deceive the player either as in having people straight lie. Even when people are not being truthful, I've gone out of my way to make it somewhat clear (like the "I fell down the stairs"). Now, you don't know if your efforts are needed or not. The other club owners are also lobbying the commissioners (although probably not as much as you). And even when they say they are leaning to vote against the law, it's possible that they on their own will change their mind.

Actually her stripping skill is 42, which is about half what I've trained my other strippers up to. Why mess with perfection?

I don't know what her 'Attract' level is. If there's some way of finding out I'd appreciate a tip.

BTW, I understand 'Attract' is influenced by opinions of things like working out and junk food but am unsure if you can change it in NPCs by influencing those opinions. I've tried doing that with strippers and seen no immediate effect, but does it work over time?
The stripper job "attraction" skill component is a bit basic, and all it does is reward them for above average physical attributes. That includes age, which loses points if it's over 28, height, fitness, hips size and boob size. In general the highest attraction are at around values of 75 (so they aren't too tall/large). In theory, you can get people to work out more often if you make them love working out, yoga, running and swimming (once there are pools to go to), and gifting them gym memberships, but probably won't see effects large enough to matter. The eating habits help/hurt their health but don't affect their physical attributes (maybe I should look into changing that too). But because the images are static, all those changes are very subtle, I don't want a fat girl that works out a ton become skinny in the values but still stuck with the fat picture.

I can post a save if you'd like to check, but I don't know how to trigger it and it may take a month of game time for it to recur.

All of those affected so far are employees. Two waitresses and a stripper. I'm late in the game and have a lot of employees. I've also increased the maximum locker rooms by 2 so I can fully staff my club. Could that be overflowing an array somewhere and corrupting game memory without crashing Unity?
As I explained to someone else recently, running your save will be a pain now because of other changes I've made. I did go ahead on my current game and added like 30 new friends to increase the odds of seeing this, but so far hasn't happened. If you do see it, do this as soon as the initial screen appears before you respond, click on the girl's name and check to see the relationship to you. See if it says Friend there. If it doesn't then something is causing it to lose it. If it does, then the logic to prevent friends from asking to become friends is not working. This at least will cut in half the reasons why it's happening.

Also periodically check to see if you have the "Ask to Become Friends" option with them. If you do then do the same thing, check to see if they are still your friend or not.
 
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May 23, 2023
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I think we had a different standard of what reliable is. Part of this game "vision" is to operate with incomplete information. However, I don't want to deceive the player either as in having people straight lie.
Conceded. But it's still a bit incongruous that apparently commissioners are happy to reliably inform you of their voting intentions but prefer to keep mum over which proposals they'll support. (Or dissemble by pretending to talk about proposals when really they're talking about votes.)

If you do see it, do this as soon as the initial screen appears before you respond, click on the girl's name and check to see the relationship to you. See if it says Friend there. If it doesn't then something is causing it to lose it. If it does, then the logic to prevent friends from asking to become friends is not working. This at least will cut in half the reasons why it's happening.

Also periodically check to see if you have the "Ask to Become Friends" option with them. If you do then do the same thing, check to see if they are still your friend or not.
Will do, but as I mentioned earlier I've already reloaded saves made less than a game day before they've asked to be friends and they were still friends then. Despite that it's hard to fathom how logic could be doing it as it only started around 6-8 game months ago (about 20 months into the first full 6a.1 play through) and has recently expanded from affecting 1 to 3 NPCs. My money says something is corrupting their 'friend' flag and triggering a new request almost immediately when it does.
 
May 23, 2023
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Got a mod request.

How about the number of skill book check out selections are increased and include suitably flagged books you've already read which can be borrowed for the specific purpose of passing on to someone whose skill you wish to improve?

As it stands the skill books you're borrowing after the first few game months are almost always "too advanced" to be given to someone else.
 

juergen79

New Member
Oct 29, 2017
3
1
It's not currently possible. The system will use the first one it finds and ignore the other one. It's not something I've considered cause I rather spend time creating new girls rather than adding more views for the same girl. But I can see how others may disagree. Anyway, I'll put it on the list of things to consider adding in the future. No promises so it will likely depend on how easy it is to do.
I remember asking the question some time ago and I honestly been waiting since, the reason is I create 4 images at once for a certain style to make sure I get at least one good result and sometimes there are more than one good image generated which makes it hard to choose between (especially if they have different poses or different levels of revealing).
what I want to suggest is not to make it a mandatory 2 images but to make it an at least 1 image required for each style, that way you wont have to revisit your old images (unless the whole thing adds some load on the PC that it can't handle).
of course this is just a suggestion so no rushing or obliging, the updates we have on the mechanics and the stories are so perfect
Thank you TotalFluke for the answer and for potentially taking this on board. As Artiour says it should be an option and not a must. I also tried to find a solution for myself that i dont have to boother you in the .tfo files but I'm not much of a programmer and somehow the whole thing confuses me and it looks like something is missing so I suspect that some parts of it is hidden in the .exe. Nevertheless, I'm currently working on characters, I've finished 30 of them now and with CompyUI I get really good results, but usually too many good ones ;-) (I usually generate 200-300 pics per Char). But if I get your blessing I will publish them as soon as I have 50 together. I've also generated male ones but that's actually really depressing but it's also part of it. Thank you again for this great game
 

Not YrBroom

Newbie
Feb 9, 2023
75
79
The "get someone to like me more" options don't seem to match well with their hints. I've tried "listen to their problems" on multiple characters with relatively high sociability (25-50) and it never seems to work. Compliments seem to work much more consistently, even on those with high intelligence (50+).
 
May 23, 2023
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82
The "get someone to like me more" options don't seem to match well with their hints. I've tried "listen to their problems" on multiple characters with relatively high sociability (25-50) and it never seems to work. Compliments seem to work much more consistently, even on those with high intelligence (50+).
I'd assumed the MC's attributes play a role in that. So if you're not particularly sociable those with high sociability may not be interested in talking about their problems with you. If you're much more intelligent than someone else your compliments might mean more to them.
 
May 23, 2023
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You can make them like attention more. That's the main factor in them posting photos. Depending on the clothing, lewdness is also a factor. If it's a selfie they took with someone or a photo of someone else, how much they like that person is also a factor.
I just 'mingled' at an amateur night and had four nude or semi-nude selfies taken with me while I was nude. Two were with strippers from my club who love attention and have high lewdness (one was 100). Immediately afterwards I checked what people had posted on social media and none of the selfies were there.

I'm yet to see any selfies NPCs have taken with my MC posted to social media. I don't check regularly but probably average a couple of times per week in the early game falling to around once a month in the late game.
 

Cartageno

Devoted Member
Dec 1, 2019
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I just 'mingled' at an amateur night and had four nude or semi-nude selfies taken with me while I was nude. Two were with strippers from my club who love attention and have high lewdness (one was 100). Immediately afterwards I checked what people had posted on social media and none of the selfies were there.

I'm yet to see any selfies NPCs have taken with my MC posted to social media. I don't check regularly but probably average a couple of times per week in the early game falling to around once a month in the late game.
Have you looked at your own picture collection? Selfies I take with others - or they take with me - seem to go directly there, unless the memory is full.
 

TotalFluke

Member
Game Developer
Aug 24, 2021
248
513
Will do, but as I mentioned earlier I've already reloaded saves made less than a game day before they've asked to be friends and they were still friends then. Despite that it's hard to fathom how logic could be doing it as it only started around 6-8 game months ago (about 20 months into the first full 6a.1 play through) and has recently expanded from affecting 1 to 3 NPCs. My money says something is corrupting their 'friend' flag and triggering a new request almost immediately when it does.
That's why I asked to check to see if it still said she's your friend as soon as the interaction starts. I'm tryng to figure out if the relation is being lost or if it's being ignored.

Got a mod request.

How about the number of skill book check out selections are increased and include suitably flagged books you've already read which can be borrowed for the specific purpose of passing on to someone whose skill you wish to improve?

As it stands the skill books you're borrowing after the first few game months are almost always "too advanced" to be given to someone else.
It's a fair request but a ton of work as you describe. However, that's an annoying issue where most characters won't check out enough books to ever be possible to give them a level 3 or above. You are lucky if they can have a level 2. Unless you make a point to hand them the books in order.

Once change I'm thinking about is making the too advanced requirement be based on their current skill, not whether they have read the book. For example, if they have skill of 20 they can read the level 2 book regardless if they have read level 1.

Thank you TotalFluke for the answer and for potentially taking this on board. As Artiour says it should be an option and not a must. I also tried to find a solution for myself that i dont have to boother you in the .tfo files but I'm not much of a programmer and somehow the whole thing confuses me and it looks like something is missing so I suspect that some parts of it is hidden in the .exe. Nevertheless, I'm currently working on characters, I've finished 30 of them now and with CompyUI I get really good results, but usually too many good ones ;-) (I usually generate 200-300 pics per Char). But if I get your blessing I will publish them as soon as I have 50 together. I've also generated male ones but that's actually really depressing but it's also part of it. Thank you again for this great game
So to clarify, a lot of the code is in C#/Unity and it's not exposed via the .tfo files (note that the .tfo files is a low level version of the .tfl files in the tfel directory which should be much more readable, if you are into that sort of thing). And yes, the code that manages the images is in the "hidden" Unity code.

Is there any way to change the open hours in the files for like.. the restaurants and the gym? I wanna make everything open 24/7
No, those are hardcoded all over the place. And even if it wasn't making them open 24/7 would not work because the person working there would be exhausted and not be able to rest. There would need to be multiple workers at each location and for them to take turns working there.

Sending a lewd text to someone while they're occupied working is generating an invitation to their home.
Thanks, will take a look and fix it.

The "get someone to like me more" options don't seem to match well with their hints. I've tried "listen to their problems" on multiple characters with relatively high sociability (25-50) and it never seems to work. Compliments seem to work much more consistently, even on those with high intelligence (50+).
I think that's just bad luck. And the effects are fairly small, specially the higher your sociability is and their opinion of you. The code is very simple and I don't see how it could not be working as intended.

I just 'mingled' at an amateur night and had four nude or semi-nude selfies taken with me while I was nude. Two were with strippers from my club who love attention and have high lewdness (one was 100). Immediately afterwards I checked what people had posted on social media and none of the selfies were there.

I'm yet to see any selfies NPCs have taken with my MC posted to social media. I don't check regularly but probably average a couple of times per week in the early game falling to around once a month in the late game.
The NPC may take a while between taking the photo and posting it. Some are immediate, like the starting a new job, but most require 2 actions by the NCP: take photo, then a view photos (where they decide which photos to post, just like the MC). As I said before, the NPCs have only room for 5 photos, so if enough time passes, they will take more than 5 photos between posting them and they may never get a chance to post a particular photo. (They take a lot more photos that you realize and the percentage that get posted is very small). I just checked my photos and there was one with me and a follower taken by the follower. So it does happen.

Note also that if you are naked on the photo, they will be less likely to post it if they like you. That can negatively affect a relationship so they may not do it in that case.


Have you looked at your own picture collection? Selfies I take with others - or they take with me - seem to go directly there, unless the memory is full.
He's referring to photos others take of you. Those end up on the person who took the photo own collection. If you are seeing photos other take appear in your own collection that's a bug and I'll need more info.
 

Not YrBroom

Newbie
Feb 9, 2023
75
79
I think that's just bad luck. And the effects are fairly small, specially the higher your sociability is and their opinion of you. The code is very simple and I don't see how it could not be working as intended.
I'm sure you're right. But if the effect is that small, maybe it should only be mentioned somewhere in help text rather than prominently in the UI. if I've taken the time to learn someone's characteristics, and the game tells me that one approach will be more likely to work on them than another, I'd expect that effect to be significant enough to be distinguishable.
 
May 23, 2023
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Once change I'm thinking about is making the too advanced requirement be based on their current skill, not whether they have read the book.
I'd assumed that was already the case and have been trying unsuccessfully to pass my completed skill books onto some of my more advanced employees who I'd influenced to love reading, particularly managers who already have college degrees.

Note also that if you are naked on the photo, they will be less likely to post it if they like you. That can negatively affect a relationship so they may not do it in that case.
At this stage of the game, with public nudity and sex in public allowed, it's rare to get a negative response to even the most explicit photos. But on a related issue it seems a little odd that reposting a photo the NPC himself/herself has posted to social media can offend them for 'invading their privacy'.

BTW, I'm guessing Alana's suggestion she performs on stage with her daughter was just a pitch. After employing her and influencing her and her daughter to be more positive towards each other there's still no sign they might perform together either on or, *ahem*, off stage.
 
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May 23, 2023
159
82
I guess it's conclusive. NPCs lie in their job applications.

I employed Davey Black as a janitor at the start of the game when he admitted he had no work experience. But his 100 Lewdness made him an ideal candidate when an election came up for his district, so I sent him to City Hall.

Two years later all the laws I'm interested in have been passed so I've stopped paying attention to elections and Davey was rolled by my marketing manager.

Now Davey is back at my club looking for work and making exaggerated claims about his experience. I guess that's the sort of skill working in politics teaches you.
StripClubWars 20_08_2024 1_06_06 AM.png
 
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May 23, 2023
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That's a skinwalker.
Maybe. She reminds me of some of the Sabbat bloodsuckers in Vampire: The Masquerade – Bloodlines.

If you're into Native American spell weavers you might be interested in hearing what an angakkuq sounds like.

 
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feuer

Newbie
Jun 19, 2017
29
19
Maybe. She reminds me of some of the Sabbat bloodsuckers in Vampire: The Masquerade – Bloodlines.

If you're into Native American spell weavers you might be interested in hearing what an angakkuq sounds like.

Not sure which clan tends to have the most elongated and gangly limbs but she definitely isn't human.
 
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Cartageno

Devoted Member
Dec 1, 2019
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At this stage of the game, with public nudity and sex in public allowed, it's rare to get a negative response to even the most explicit photos. But on a related issue it seems a little odd that reposting a photo the NPC himself/herself has posted to social media can offend them for 'invading their privacy'.
While not entirely satisfactory and needing some kind of dumbness on their part, this one could be explained, because if they post it, only their friends see it (never mind that anybody you met is your friend on social media immediately), but when somebody else posts it, total strangers can see it. Or their mother which they blocked ages ago.

Granted, possibly not the explanation intended by Fluke, and a bit of a stretch in any case, but it'd work in a way.
 
3.60 star(s) 21 Votes