BiberonSZeta

Member
Apr 17, 2017
203
326
I'm playing eva's first mission and find it annoying already for part 2
it is bugged, the balls are jumping when playing as Jon didn't, I wish the game was more stable, also the engine is weird as heck in places. (moving any of the last 2 balls to the position marked as 2 jumps that ball to position marked as 3)
1722679528807.png

Also when Playing as eve the character is invisible in the test rooms and restores if i hit the lasers.

PS: I give up...
 
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MIRONENKO

Member
Jul 26, 2017
231
125
What should I do after the first mission? I can't find where to go for the interview and I can't interact with anything. 1722679424627.png
 

Demithycs

Member
Jan 20, 2018
120
169
Looks great but the mission with Eva takes too much effort. I got to the end of that ball puzzle only to get bricked when the ball bounced to the bottom of the screen and now it's stuck there. Of course I could restart but I've lost my eagerness to play. I'll still watch this thread and give it a good rating at some point since it does look promising but I'm probably ain't playing until someone shows up with a savefile to skip the tediousness. If I wanted to play an actual game I would go to a different website.

Having gameplay is great but if it's interfering to much with the porn, then it's not much of a porn game.

And sure you can call it skill issue, I'd prefer to call it patience issue. But again, looks great, so still keep up the good work and hopefully some parts of it gets tweaked a bit.
 

Jhin00

Member
Feb 21, 2021
405
388
I can't finish the first mission. Can you please send me the save that completed the mission?
 

Tskxe

Newbie
Aug 23, 2017
34
35
How do you make it through second mission Part 2...last ball with the shooting flying drones...
 

SharkVampire

Active Member
Sep 12, 2018
679
1,199
I gave the game a go and I quite enjoyed it overall. It's similar to The Hunger Games, but with a more erotic twist.

I'll be honest, I skipped the intro. I often find that if a game isn't my thing, I don't want to waste time on intros and slow introductions. Nowadays, I'm more likely to enjoy a game if I'm immediately thrown into the plot. The developer has done a great job by providing a quick overview of the prologue, which is much appreciated. That's a great decision.

After going through the available content, I'd like to suggest a few things that I think the developer might want to consider.

The first scene on the train. It took me about five minutes to figure out where the 4th passenger was. I just didn't realize what else the game wanted from me. Put him in a spot where the player can see him easily.

The second thing I wanted to mention is the animations. It's clear the developer put a lot of effort into the animations, but I found the constant camera rotations, particularly the flip from top to bottom, made me naturally nauseous. I don't know what inspired the developer to think that camera spins like this would look great during sex, but I can tell you it's not cool at all. You should just add more angles. It'll be much more interesting for the player to watch.

Regarding the relationship between the heroine and the male hero. I picked the guy. I thought their pairing was a bit weird, they're kind of together, but they do everything separately. Talking to other people separately, walking separately, talking briefly with each other. It seems like a bad relationship from the beginning. If they're acting like this, it makes it hard to feel invested in their relationship and their development. From what I understand, there's going to be a clear NTR theme here, so it's important to show how things go from "We do everything together" to "She's been gone for quite some time and still hasn't come back. I should go and look for her."

As for members of opposing teams: Frankly, they're a bit bland. Maybe the author was aiming for realism, but in my view, people play games for the same reasons they watch movies: to see things that aren't in real life. I think the key figures should be much more colorful than they are now.

One last thing about the puzzles. I completed the first mission relatively quickly, but the second one took me a while to figure out. And this is just the start of the game! I'm not saying you should give up on your idea, but make sure the player has an opportunity to go through your game! It'd be great if you could provide any kind of paid hints in the game. So that if the hero can't figure out how to proceed, he can still complete the mission, but lose something in the process. For example, you could have him get humiliated or become indebted to someone.

Overall, I was pretty pleased with what I saw. Hopefully, further development will really bring the plot to life.
 
4.00 star(s) 2 Votes