Yeah who doesn't enjoy a good fuck with a wrinkly old stinky puke-colored bodyshell.Ooooh, have got to check this out. Zombie on girl action? Heck yeah.
Just re-quoting myself here, bug still remains if you try and shoot certain vsx emblems to unlock a costume. Was hoping the save would have the R3make outfit reward unlocked but it doesn't.Just a short vid of mission 5 bug I mentioned earlier. Some VSX emblems can't be shot to unlock a costume. Tried the shotgun too and different settings, V-Sync off/on, different framerates.
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Here's my updated list of fantasy cards, including all pubic options. Enter Fox code first, otherwise some may not register.The note in mission 7 says theres 3-4 new pubes but the code shared here only has the one for Bush 1, where can you find the other ones?
I've uploaded to mediafire some days ago.Can someone have mega account to share on GOFILE new versionYou must be registered to see the links?
Here's my updated list of fantasy cards. There's a code for the remake outfit. Use Fox code first, otherwise some may not register.Just re-quoting myself here, bug still remains if you try and shoot certain vsx emblems to unlock a costume. Was hoping the save would have the R3make outfit reward unlocked but it doesn't.
changelog is also in the game. They added a whole new mission in a mansion.how do we c the actual changelog? maybe a few changes got posted a page or 2 back, n it just me being lazy, but on front page changelog hasnt updated last since 2020, and i have no idea what all has been added since then, im assuming atleast a decent amount of stuff since alottt has changed since i very first saw this game, and last changelog update on page1 was 2 years ago
Nvm there are 5 mechanisms, one is fakeAlmost comleted level 7, got all 4 circular mechanisms. 3 of them placed to slots, but last one don't want to be inserted. Game says that I need mechanism that I've already got in my inventory
Does someone got same issue?
Yup all things that have been said already. Protip: If you don't kill the first fat guy you encounter (the one in the electrical room) he won't spawn in other places.Are there any new animations in this version? [Edit: Search says nope] Because i have to say, gameplay wise i do not see an improvement.
Dogs are the twitchiest mess yet. Zombies still react kinda randomly to shots, including freezing up. The "standing up but dead" state still exists.
Mission 7 is something like condensed antifun - leaving certain rooms lets enemies respawn randomly, you can get a Zombie a dog or a fat guy. If you don't have a shotgun in hand a fat guy cannot be fought.
The map requires you to leave all metal (guns, ammo, keys) or all items altogether (including quest items) behind with random bullshit metal detector or weight detector gates. Why he needed 2 kinds that do almost the same thing escapes me.
Then the map forces you through tight corridors (unavoidable enemies) unarmed and with possibly fat guys spawning in the way. You have to do this shit back- and forthtracking finding keys, fuses and emblems. Basically it's a few mansion rooms recycled with the doors from the boss room recycled, the only new thing are these placeholder looking doors.
On the plus side, old saves appear to work. Stuff remained unlocked
dev spends his time making more doors and useless crap rather than h animationsJust discovered this game. It's a pity that the last updates were so long ago
dev spends his time making more doors and useless crap rather than h animations