Wow, so I played it last night for the first time since last June or so, almost nothing has changed since early last year (in terms of interesting content, at least). Fantastic. Still waiting on Azra; hasn't it been two years now?
Plenty of other characters dead in the water, too. Just like CoC.
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You could of just said you use Linux.
Ah, but Mac OS users also suffer just as I do, though. Maybe even worse, since Wine and Mono are both less functional on their platform these days.
Something being old doesn't mean its bad
You're talking to someone who drives a 29 year old Volvo by choice, owns and operates an Amiga 500 for pixel art, is typing this on a 12 year old thinkpad, has more tube TV's than flat screens, compiles builds of a Flash game in 2021, makes music for a Roland MT-32 synth (1987) as a hobby, has a laptop running IBM OS/2, thinks 2000 or XP was the best OS release Microsoft ever made, and who uses a PowerBook G4 as a media server. So yeah, I guess you could say I'm aware of that.
Oh yeah, and Minerva, the program I usually used to edit saves, is older than TiTSed. It's what we used to edit CoC saves from pretty much the beginning.
, sure its written in a pretty dead framework with no cross-platform compatibility but its also an 8 year old project
So what? My newest computer is nine. Linux desktops existed eight years ago, and there were already options (even within C#) eight years ago that were cross-platform that could have been chosen instead.
…that explicitly states it only supports windows so that's just to be expected.
It was designed without respect for compatibility, at a time when there were already viable options for cross platform. Even within C#/.NET, if they had used normal WinForms or GTK# everything would have been fine. They deliberately chose the worst option possible. Plenty of software (even Adobe Flash, for instance, which is over a decade older) ran on Linux machines ten years ago. Mono was also relatively mature and usable at that time, for everything with the exception of Silverlight and WPF which were too tied into the Windows graphics stack to be feasible to re-implement.
I remember editing Minecraft save data using a C# program in Mono back then. It worked fine, because the author made the good choice to use literally anything but WPF.
At least 80% of open source/free software targets Unix systems, or at least support them to some degree. It's simply foolish that this one doesn't. Of course, whoever writes the code is free to do whatever they want, but it's far from optimal or even good in my opinion, and that opinion has absolutely nothing to do with it being old.