I'm running V1.0.1 with BepInEx-Unity.IL2CPP-win-x64-6.0.0-be.692+851521c and Syahata_cheats_plugin_v1.0.1.0 unpacked in the correct plugins folder, but the cheats are not working. When I start the game, I see the little window on the top left saying "F1 hp" "F2 Bullets(Get Weapons)" but when I press them, they're not doing anything for the game. They're just adjusting my pc volume, as if I was pressing the buttons while on my desktop. Any help will be much appreciated. This is what I get when I run the game:
[Message: Preloader] BepInEx 6.0.0-be.692 - Syahata's bad day
[Message: Preloader] Built from commit 851521cc126e4f9d841d2d9bfe857558f0395939
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2022.3.18f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [Syahata_cheats 1.0.1]
[Info :Il2CppInterop] Registered mono type Syahata_cheats_net6.Syahata_cheats in il2cpp domain
[Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.Assembly.GetTypes()
at HarmonyLib.AccessTools.GetTypesFromAssembly(Assembly assembly)
System.TypeLoadException: Could not load type 'LightProbesQueryDisposeJob' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.
[Message: BepInEx] Chainloader startup complete