- Sep 30, 2020
- 31
- 16
Still no update on the cheat engine?
Wait for them to get point blank and aim for his head. Shotgun can kill him in a few hits, sometimes 1 if you're lucky.Okay, thank you for explaining guys!
EDIT: in 3rd mission the big guy on upper floor took 15 shotgun shells without dying. xD I booked it out after that, he didn't chase me. After unlocking the manhole and leaving the mansion the game crashed.
Yay another 2 years without content updates. People've been starving for this update and it was very lacking and disappointing, like yeah that update is nice for 1-3 months period of waiting but not for a year lmao. Then if they actually move to UE5 then it takes them a year to redo all the stuff of the current game and another year to implement a couple of scenes and new enemy. Yeah those devs are scammers too if they actually do that. Gladly I won't pay shit for this game unless it actually gets finished, some developers manage to get more and higher quality content in a few months but those guys can't get anything further than asset store for a 3 years now. This boss was the only good update to the game and it took them a fucking year.Sounds like they're moving to UE5...
Do you know how hard to program, animate, and model a game complex like this ALONE. They even wrote a report why they took this long. They spent a month or more to search for a decent animator with no luck plus health problem took an other month. On the top of that every update is free. If the whole game is going to be completed it's going to be FREE. These team doesn't scam at all and you are just an impatient person nothing more.Yay another 2 years without content updates. People've been starving for this update and it was very lacking and disappointing, like yeah that update is nice for 1-3 months period of waiting but not for a year lmao. Then if they actually move to UE5 then it takes them a year to redo all the stuff of the current game and another year to implement a couple of scenes and new enemy. Yeah those devs are scammers too if they actually do that. Gladly I won't pay shit for this game unless it actually gets finished, some developers manage to get more and higher quality content in a few months but those guys can't get anything further than asset store for a 3 years now. This boss was the only good update to the game and it took them a fucking year.
U do realise its just 2 people working on this game right?Yay another 2 years without content updates. People've been starving for this update and it was very lacking and disappointing, like yeah that update is nice for 1-3 months period of waiting but not for a year lmao. Then if they actually move to UE5 then it takes them a year to redo all the stuff of the current game and another year to implement a couple of scenes and new enemy. Yeah those devs are scammers too if they actually do that. Gladly I won't pay shit for this game unless it actually gets finished, some developers manage to get more and higher quality content in a few months but those guys can't get anything further than asset store for a 3 years now. This boss was the only good update to the game and it took them a fucking year.
The fact that they actually have made a proper game out of this compared to other "games" like wild life. This one is actually playable.Before I knew it was just 2 people I was always "what is taking to long" yada yada ya. But now that I know it is just 2 people doing the games I got more patience because I know how hard it is to code, graphics etc. It's a circus with making a game. So yeah some people need to be calm about VxS and slow updates.
To be fair they are not doing that much better than most as they most likely don't have a proper layout of the project with goals that are easier for them to do, as most of what they are doing is polishing which in game design is the last step before you are ready for a release. They should be planning, building levels and characters and storyboarding out the campaign mode these are pretty easy to do and from the look of some of their videos on modeling they could have been done with all their planned levels and story and characters by now but they are caught up on polishing mechanics and models, and worried about not having the right looking animations. See people like the one you are replying to would probably be more forgiving if the game was pretty much done but just needed flare and variety but that is not the cast its not going anywhere fast because they are focusing on things that are the hardest to the point where the project barely moves anywhere.The fact that they actually have made a proper game out of this compared to other "games" like wild life. This one is actually playable.
Because they haven't even doing the story yet. I don't blame them as i prefer a better gameplay and less clunky feeling than having a storyboarding, narrative or whatsoever yet. I mean we all play these kind of games for 1 thing first. So no way Sherlock, they have to focus on that 1 thing as priorities. And you just mention 1 of the rightest priorities that is the right looking animations. i rather to look at this game graphic more than Wild Life because it look more like a game rather than the cartoonish stuffs of Wild Life. Even though i fap to anyways just fineTo be fair they are not doing that much better than most as they most likely don't have a proper layout of the project with goals that are easier for them to do, as most of what they are doing is polishing which in game design is the last step before you are ready for a release. They should be planning, building levels and characters and storyboarding out the campaign mode these are pretty easy to do and from the look of some of their videos on modeling they could have been done with all their planned levels and story and characters by now but they are caught up on polishing mechanics and models, and worried about not having the right looking animations. See people like the one you are replying to would probably be more forgiving if the game was pretty much done but just needed flare and variety but that is not the cast its not going anywhere fast because they are focusing on things that are the hardest to the point where the project barely moves anywhere.
why trolling? is a legit question...scattered around the map. most of them are on benches and such, but some can be tricky and be under the dressers u can move around