Say is there a guide or something for the various quests in this? I wanna play but I feel like I'll quickly end up lost
The
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covers mostly everything.
Mind you the wiki is relatively out of date, but it's still up to date enough to cover almost every single quest in the game.
Edit: As I typed that I checked the wiki and the implants are added. So the Wiki is mostly up to date now. Even has the new planet stuff. Outstanding.
I mostly mean that I'm level 10 now and I don't feel like most abilities are any use at all. Levitate, Vitality Siphon, Energy Drain, maybe Acid Cloud, and that's pretty much all there is. Most abilities seem to be fire/physical and that kinda sucks. Maybe I should've gone for a melee build instead of trying to play around skills. Spamming melee/shot is boring but it gets the job done fairly simply, and the techie owns the opponents. I'm just not sure what kineticist is supposed to be.
It depends on what skills you take. Early game until level 4 everything sucks and things can grapple you to death.
Afterwards it's mostly about picking a cohesive set of skills that complement each other.
You can either go max grug, max wizard, or a a variation of the two. You really on decide at level 8 (technically 6) on what path you're taking.
Being more martially focused you'd pick up concussive augmentation, entropic whip, (potentially) deep impact but probably mind crush, and haste.
The level 12 is up to preference.
Entropic Whip + Mind Crush basically point and deletes most enemies out of existence. And every multi-enemy fight is automatically solved by spamming gravity flux. Debris Field is strong to the point of lunacy but
A bigger boon is that a good amount of the kineticist abilities don't take turns. And because you scale so outrageously with stats the int implant moons your damage. The power curve is a bit more progressive and in that middle zone between mhenga and tarkus on the several I've made I've had to super stall some boss fights to not die.
Probably my favorite class.