Writing: 8/10
Imagery: 8/10
Gameplay: 10/10
Kinks: 6/10
Overall: 9/10
Breeding the perfect slave girls to make a happy harem of incest and debauchery, oh, and selling the ones required to make bank.
If you couldn't tell, my goals and the goals of the game were not quite the same. You're suppose to be focused on breeding the ideal monsters and slave girls, so you can sell their offspring or use them to breed further to making even better children. Grow your services, whore your slave girls out, resurrect ancient monsters, breed them too, avoid STDs, avoid your slave girls being turned into broken flesh holes, and take over everything.
My goals became twisted, because late into the game I realized who can breed your own slave girls. Even better, you can breed the special slave girls you get from befriending the merchants you allow to set up show, and even better, you can breed the merchants themselves after unlocking the succubus and mind controlling them into being your loyal harem of cum dumps. Which then means, you can fuck their daughters, and so on and so forth. The cycle of incest is endless and fun.
The gameplay reminds me a big of SimTower, or something like the XCOM base view stuff, where you build out your base, set monsters, set slave girls, and manage it all from the safety of your own house. Selling the required slaves to keep your business alive and the extras to earn some cash to spend on upgrades, more rooms, and more unique slaves. Eventually you can unlock auto stuff, which doesn't work all that well, but it's something.
The story is simple and liner, with the bad ending only possible if you are unable to fulfill the required slave sale needed. I guess you could ignore the succubus too, but why? The merchants do put out if you befriend them enough, but they don't do everything you command in bed. Plus, seeing them do business while pregnant was sexy and funny. (because yes, they have models for when they get pregnant with your child, but show up to work as blackmarket merchants during the day.)
A big thumbs up on this management game.
Imagery: 8/10
Gameplay: 10/10
Kinks: 6/10
Overall: 9/10
Breeding the perfect slave girls to make a happy harem of incest and debauchery, oh, and selling the ones required to make bank.
If you couldn't tell, my goals and the goals of the game were not quite the same. You're suppose to be focused on breeding the ideal monsters and slave girls, so you can sell their offspring or use them to breed further to making even better children. Grow your services, whore your slave girls out, resurrect ancient monsters, breed them too, avoid STDs, avoid your slave girls being turned into broken flesh holes, and take over everything.
My goals became twisted, because late into the game I realized who can breed your own slave girls. Even better, you can breed the special slave girls you get from befriending the merchants you allow to set up show, and even better, you can breed the merchants themselves after unlocking the succubus and mind controlling them into being your loyal harem of cum dumps. Which then means, you can fuck their daughters, and so on and so forth. The cycle of incest is endless and fun.
The gameplay reminds me a big of SimTower, or something like the XCOM base view stuff, where you build out your base, set monsters, set slave girls, and manage it all from the safety of your own house. Selling the required slaves to keep your business alive and the extras to earn some cash to spend on upgrades, more rooms, and more unique slaves. Eventually you can unlock auto stuff, which doesn't work all that well, but it's something.
The story is simple and liner, with the bad ending only possible if you are unable to fulfill the required slave sale needed. I guess you could ignore the succubus too, but why? The merchants do put out if you befriend them enough, but they don't do everything you command in bed. Plus, seeing them do business while pregnant was sexy and funny. (because yes, they have models for when they get pregnant with your child, but show up to work as blackmarket merchants during the day.)
A big thumbs up on this management game.