Fan Art Milfy City: Fan-Art & Assets Thread

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Vicho75

Member
Aug 24, 2022
151
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Think I finally nail down Linda face ? from my eyes its 95% close enough, the 5% left being the margin of error. Idk, You all tell me guys, i had been at it for like months, all the Linda face attempt start blurring together as I stare at it for days and need fresh eyes to inspect it. The jawline and nose curve are dead accurate if I must say.

ALL THE PHOTO PREVIEW ALL USING OCTANE RENDER, IRAY RESULTS ARE NOT GOOD ENOUGH AND NOT SIMILAR TO THE GAME.

Linda duff file is below.
Its G3 sadly, and all the resource used were:
Dahlia Head G3
Rhea G3
Victoria 7 Head

If anyone can convert it to G8 it would be most welcome :) (please share here too, if so)
(Included iray render too below, its too different than the octane render, I know the lighting was drastically different but all the other light preset I cycle the results were worse)

View attachment 3555192 View attachment 3555191 View attachment 3555193

View attachment 3555198 View attachment 3555199
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26c.jpg

Congratulations! (y)

But if you are so interested in keeping the image of the character faithful to its original, why migrate it to Gen8?

There is a Rhea for Gen8, but it seems that the hair was always a model for Poser even, so its use in more modern Gen versions is a bit complicated. So migrating to another version will always have costs to pay in the fidelity of the character to its original
 

ClaireNv

Member
Sep 15, 2016
130
173
View attachment 3555515

Congratulations! (y)

But if you are so interested in keeping the image of the character faithful to its original, why migrate it to Gen8?

There is a Rhea for Gen8, but it seems that the hair was always a model for Poser even, so its use in more modern Gen versions is a bit complicated. So migrating to another version will always have costs to pay in the fidelity of the character to its original
thats true, I was pulling my hairs out recreating Linda on G8. turns out my self converted Dahlia G3 lost much of its original shape that its entering to Uncanny Valley. Downgrading to G3 is just the way and based on all early cryptic message of Linda's face parameter in this thread its all Victoria7 and Dahlia while Rhea is ambiguous. I find Rhea both on G3 and G8 is on Uncanny Valley though. I tweak Rhea face but it looks weird, especially if its parameter over 40%. If Rhea combined with V7, Dahlia 3, the nose shape is turning weird and ugly. Oh well, if any of the people here can perfected it, it would be wonderful.

I still want G8 version though because my Daz asset is 90% G8 asset. All the scandalous and sexy dresses i collected would be perfect paired with Linda.
 
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Vicho75

Member
Aug 24, 2022
151
495
thats true, I was pulling my hairs out recreating Linda on G8. turns out my self converted Dahlia G3 lost much of its original shape that its entering to Uncanny Valley. Downgrading to G3 is just the way and based on all early cryptic message of Linda's face parameter in this thread its all Victoria7 and Dahlia while Rhea is ambiguous. I find Rhea both on G3 and G8 is on Uncanny Valley though. I tweak Rhea face but it looks weird, especially if its parameter over 40%. If Rhea combined with V7, Dahlia 3, the nose shape is turning weird and ugly. Oh well, if any of the people here can perfected it, it would be wonderful.

I still want G8 version though because my Daz asset is 90% G8 asset. All the scandalous and sexy dresses i collected would be perfect paired with Linda.
When I see characters from one version transformed into a different version, I feel like I'm seeing La Gioconda of DaVinci recreated with AI, why waste its original charm by transferring it to a "new container"?
Ok, I can be described as "Traditionalist conservative" and accept the assets issue, clothes mainly, but there are ways to adjust assets from g8 to g3, and I think I've even seen scripts for that.

Maybe a safer bet that brings you benefits at the level of New Skills Aquired is to try to modify the assets from g8 to g3, maintaining the original character.
 
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Pervthecurve

Newbie
Jan 9, 2023
44
195
Think I finally nail down Linda face ? from my eyes its 95% close enough, the 5% left being the margin of error. Idk, You all tell me guys, i had been at it for like months, all the Linda face attempt start blurring together as I stare at it for days and need fresh eyes to inspect it. The jawline and nose curve are dead accurate if I must say.

ALL THE PHOTO PREVIEW ALL USING OCTANE RENDER, IRAY RESULTS ARE NOT GOOD ENOUGH AND NOT SIMILAR TO THE GAME.

Linda duff file is below.
Its G3 sadly, and all the resource used were:
Dahlia Head G3
Rhea G3
Victoria 7 Head

If anyone can convert it to G8 it would be most welcome :) (please share here too, if so)
(Included iray render too below, its too different than the octane render, I know the lighting was drastically different but all the other light preset I cycle the results were worse)

View attachment 3555192 View attachment 3555191 View attachment 3555193

View attachment 3555198 View attachment 3555199
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You got it 95%, Linda has got those 'fuck me' eyes and mouth which is hard to recreate. When it comes to the body, that's another problem.
 

ClaireNv

Member
Sep 15, 2016
130
173
You got it 95%, Linda has got those 'fuck me' eyes and mouth which is hard to recreate. When it comes to the body, that's another problem.
for the body, I'm quite free about it and dont really care if it matches the game version. so I left it untouched for the people here. I've got my own preference for that. I'm a more "face guy" than boobs or ass or anything else. Linda lips though I'm convinced its dynamic, if close up render shot Icstor probably slightly enlarge Linda lips and not adding anything else.
 

kathaar90

Member
Jan 2, 2018
118
1,525
Really amazing work, congratulations!(y) Can I ask how you add reflections in eyes for your models? For me in Octane it's almost a little war every second time:D Sometimes I find normal decision, but sometimes I just take pupils/irises settings from another model (specular/sheen/index of refraction and etc)
 

ClaireNv

Member
Sep 15, 2016
130
173
Really amazing work, congratulations!(y) Can I ask how you add reflections in eyes for your models? For me in Octane it's almost a little war every second time:D Sometimes I find normal decision, but sometimes I just take pupils/irises settings from another model (specular/sheen/index of refraction and etc)
i dont do anything special, its the lighting probably and even then I just quick redirect the Y axis lighting in octane to. her eyes are just normal Iray material from Tasi G3
 
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Apr 15, 2020
241
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I think i'm close to finalizing Judy. I don't think i'll EVER get the hair the same but i'm focusing on her face & tight body.
I don't like the breasts in game so they are different obviously.
Any suggestions?
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A short VID of Judy:
View attachment Judy relaxing.mp4





View attachment Judy relaxing2.mp4



























UPDATE on Judy, Might increase breasts "slightly" but altered the torso dimensions
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And a sneak peak at my WIP, Macy. VERY little to go on, and the discrepancies between her clothed and unclothed (secret cards) boobs are MASSIVE, literally.
From the secret card below, it looks like her legs aren't as skinny as i originally thought.

Game renders:
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Macy WIP:

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Last edited:

Vicho75

Member
Aug 24, 2022
151
495
Finalizing Judy, 1 is what was in my previous post, 2 is tweaked a little. Shrunk the ribcage and made the breasts more natural looking.
I don't like the bolted on look of the game characters breasts
Thoughts?


View attachment 3569281

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New Judy with pose & better lighting:
View attachment 3569349

View attachment 3569344 View attachment 3569349

Game Judy
View attachment 3569258 View attachment 3569259
The differences are not that significant, and do not affect the general appearance and beauty of the character. So whatever you use according to your taste, it will be a good choice. (y)

Personally, I prefer number 1, but it is a choice according to my own tastes. :giggle:
 

Nulldev

Well-Known Member
Nov 28, 2017
1,640
2,887
Finalizing Judy, 1 is what was in my previous post, 2 is tweaked a little. Shrunk the ribcage and made the breasts more natural looking.
I don't like the bolted on look of the game characters breasts
Thoughts?


View attachment 3569281

View attachment 3569281 View attachment 3569282 View attachment 3569288 View attachment 3569289 View attachment 3569216 View attachment 3569210

New Judy with pose & better lighting:
View attachment 3569349

View attachment 3569344 View attachment 3569349

Game Judy
View attachment 3569258 View attachment 3569259
Number 1 has a pro kayaker chest.
1713952434418.png
Num 2 doesn't. :D
 
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