LonDonJohnSon

Member
Feb 14, 2019
130
360
Just tried this game and found it overwhelming. I liked the concept, but just couldn't understand the research paths, and missed the first contracts. After that, the second week I came to work on a Saturday to barely make the second contracts, and all the serums produced that day disappeared into thin air. Probably missing something, or maybe a bug.

Would it help if I played the first game before, to better understand how the serums work?
this has always been my problem. if you like the concept of the serums and want some really great, hot events, Lab Rats 1 is one of the best h-games ever imo. With the DogMod, it's one of the best and most interesting without being overwhelming games. LR2 has always been a game I open up after 6 months to try to get into, and even after taking my ADHD meds, I just cannot wrap my head around all of the cockamamie systems they'd come up with. It's just way too much.
 

anhell

Newbie
Jul 29, 2019
26
9
How to stop the city manager? I have all her stats complete but she keeps coming...

Can do everything except stop her from coming, she always says it's because of the city
 

smkey21

Active Member
Nov 15, 2017
510
379
How to stop the city manager? I have all her stats complete but she keeps coming...

Can do everything except stop her from coming, she always says it's because of the city
It's been ages since I played this, but I'm pretty sure that you can't stop the visits.
 

Talmudic

New Member
Jan 5, 2023
2
1
In case anyone's curious, these are my current edits to the vanilla game
Code:
Search "dalzomo" (18 hits in 9 files of 259 searched)
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\game_roles\role_cousin.rpy (3 hits)
    Line  124:         global strip_club_no_of_strippers #defining the global keyword to fix crash bug ~dalzomo
    Line  129:         global strip_club_no_of_strippers #defining the global keyword to fix crash bug ~dalzomo
    Line  793:     $ special_stripper_hire(the_person) #changed stripper_job to the_person per Mialamo ~dalzomo
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\game_roles\role_employee\_duty_definitions.rpy (4 hits)
    Line  71:         research_amount = mc.business.research_progress(the_person.int, the_person.focus, the_person.research_skill, the_person.calculate_job_efficency()) #changed supply_skill to research_skill ~dalzomo
    Line  72:         research_clarity_production_check(the_person, research_amount) #moved comma if that matters ~dalzomo
    Line  75:         research_amount = mc.business.research_progress(the_person.int, the_person.focus, the_person.research_skill, the_person.calculate_job_efficency() * 0.5) #changed supply_skill to research_skill ~dalzomo
    Line 266:         mc.business.sale_progress(the_person.charisma, the_person.focus, work_skill, the_person.calculate_job_efficency()*effect) #changed hr_progress to sale_progress and the_person.int to the_person.focus ~dalzomo
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\game_roles\role_mother\role_mother_main.rpy (1 hit)
    Line 1005:                                         the_mom "Yes [the_mom.mc_title]. I'll get completely naked for you." #changed the_mom.title to the_mom.mc_title ~dalzomo
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\game_roles\role_mother\role_mother_work.rpy (1 hit)
    Line 1389:                                 $ the_person.salary = the_person.calculate_base_salary() #added the_person to calculate_base_salary per Mialamo ~dalzomo
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\game_roles\role_nora.rpy (1 hit)
    Line 234:     if did_research: #fixed? where is did_research set to get this branch? ~dalzomo
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\general_actions\interaction_actions\sex_mechanics.rpy (1 hit)
    Line  290:                     "Tell her to take over.": #added this choice block to allow voluntary control switch ~dalzomo
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\helper_functions\random_generation_functions.rpy (1 hit)
    Line   5:         if renpy.random.randint(21,100) < split_proportion: #changed 1 to 21 to kill Patreon characters ~dalzomo
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\major_game_classes\business_related\Business.rpy (2 hits)
    Line 540:             for modifier_tuple in self.sales_multipliers: #added line to fix multipliers ~dalzomo
    Line 541:                 serum_value = serum_value * modifier_tuple[1] #added line to fix multipliers ~dalzomo
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\major_game_classes\game_logic\Position.rpy (4 hits)
    Line 156:             elif mc.energy < self.calculate_energy_cost(mc) or the_person.energy < self.calculate_energy_cost(the_person): #changed guy_energy to calculate_energy_cost(mc) and girl_energy to calculate_energy_cost(the_person) ~dalzomo
    Line 221:             elif mc.energy < self.calculate_energy_cost(mc) and the_person.energy < self.calculate_energy_cost(the_person): #changed guy_energy to calculate_energy_cost(mc) and girl_energy to calculate_energy_cost(the_person) ~dalzomo
    Line 224:             elif mc.energy < self.calculate_energy_cost(mc): #changed guy_energy to calculate_energy_cost(mc) ~dalzomo
    Line 227:             elif the_person.energy < self.calculate_energy_cost(the_person): #changed girl_energy to calculate_energy_cost(the_person) ~dalzomo
Thanks for taking the time to work this out. I tried my hand at this, but I don't know how to code, and I was getting syntax errors without really getting anywhere. Any advice? Thanks!
 

dalzomo

Active Member
Aug 7, 2016
894
733
Thanks for taking the time to work this out. I tried my hand at this, but I don't know how to code, and I was getting syntax errors without really getting anywhere. Any advice? Thanks!
Posting the errors you're getting would be a good start

edit: and I see that one of those lines (290 in sex_mechanics.rpy) would cause an error, since it's only part of a larger edit I made to my game. Just delete that line if it's causing your problems
 
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Talmudic

New Member
Jan 5, 2023
2
1
Posting the errors you're getting would be a good start

edit: and I see that one of those lines (290 in sex_mechanics.rpy) would cause an error, since it's only part of a larger edit I made to my game. Just delete that line if it's causing your problems
I tried it again, and it seems I was able to clear the issue. I was using notepad, so I was a little confused about the line numbers, as they didn't quite match up on my end. Still, I was able to sus out what I needed to do. Thanks again for the guide.

Although, now that I am here, I don't suppose you know how to turn off the event where women will ask you to call them different names or offer to call you different names? That shit gets annoying after a while, if you play long enough.
 
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dalzomo

Active Member
Aug 7, 2016
894
733
I tried it again, and it seems I was able to clear the issue. I was using notepad, so I was a little confused about the line numbers, as they didn't quite match up on my end. Still, I was able to sus out what I needed to do. Thanks again for the guide.

Although, now that I am here, I don't suppose you know how to turn off the event where women will ask you to call them different names or offer to call you different names? That shit gets annoying after a while, if you play long enough.
I haven't done it myself, but it might be as simple as searching for some of the text they say (that's not name-related) and commenting out the event block.* I'll play around with it today and post a definite answer later

And I recommend using Notepad++ for editing renpy files. Much more functional than basic Notepad

*edit: nope, this throws an error
 
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dalzomo

Active Member
Aug 7, 2016
894
733
Talmudic In vanilla, the title change event fires if the girl's Obedience is below 130 and then it's practically 50/50 if she wants to change hers or yours. I tried out a few things this morning and this is what I settled on as what may be the least work to disable the event altogether. You can still initiate title and name changes yourself through the "give her a command > change how we refer to each other" option but using this change unless you manage to reduce a girl's Obedience below -130 they shouldn't initiate it themselves. You could also alter the Obedience requirement to only slightly lower than 130 if you want to cut it off at an earlier value instead of disabling it. This does not require a new game

Code:
  C:\Nothing\Lab Rats\Lab_Rats_2-v0.51.1-pc\game\crises\limited_time_crises\general_LTE.rpy (2 hits)
    Line  38:         if the_person.obedience > -130: #If she has higher obedience she ONLY lets you change her title. #changed 130 to -130 to disable this event ~dalzomo
 
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techguy00

Newbie
May 3, 2021
38
38
this has always been my problem. if you like the concept of the serums and want some really great, hot events, Lab Rats 1 is one of the best h-games ever imo. With the DogMod, it's one of the best and most interesting without being overwhelming games. LR2 has always been a game I open up after 6 months to try to get into, and even after taking my ADHD meds, I just cannot wrap my head around all of the cockamamie systems they'd come up with. It's just way too much.
I couldn't feel more the opposite. I played LR2 first and I've played thru it start to finish like 7 times (finish for me being basically mastering all the serums and finishing the plotlines available). After my first time playing LR2 I tried to play the first one and it was so slow and dull I gave up on before I even got halfway thru. The only thing LR1 seems to have over LR2 is it's an extremely linear VN vs a sandbox so it could be a preference thing on which of those two you prefer, but yeah for me LR2 is far superior. It's a shame Vren didn't finish it for whatever reason I really hope the mod team does finish it.
 
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kurosx

Well-Known Member
Oct 1, 2017
1,418
3,169
No. He just vanished, without any notice or explanation.

Everything you read here, dead, dissatisfied, Ukraine, abducted by aliens, isekai'ed by Truck-kun, are only speculations without any knowledge, just shots in the dark.
 

ArteF

New Member
Jun 24, 2020
7
5
Maybe development got overwhelming, it requires an impressive level of skill and even more tenacity to utilize this games systems, I can't imagine making them. I don't claim to be good/great but I've made games and some of these systems scare me XD.
 

smkey21

Active Member
Nov 15, 2017
510
379
No. He just vanished, without any notice or explanation.

Everything you read here, dead, dissatisfied, Ukraine, abducted by aliens, isekai'ed by Truck-kun, are only speculations without any knowledge, just shots in the dark.
Including dissatisfied in that list is a bold choice, and feels disingenuous. People saying that Vren was dissatisfied or quit aren't making "speculations without any knowledge, just shots in the dark," because there is an abundance of evidence to show that the live2d port wasn't going the way Vren expected.

That said, the reason I said something a few months ago suggesting that Vren had mostly likely quit was because I was tired of every page having some version of " 'What happened to Vren?' 'Nobody knows, but I know he wouldn't stop of his on volition, so he was obviously in Ukraine and is probably dead or otherwise without the internet' " when he hadn't mentioned Ukraine in any way, shape, or form and there hadn't been a main game update for over half a year before he disappeared. It'd be nice if people put a tiny bit of effort into finding information before asking the most commonly asked question on a thread, but many people aren't willing to put in that effort.
 
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kurosx

Well-Known Member
Oct 1, 2017
1,418
3,169
People saying that Vren was dissatisfied or quit aren't making "speculations without any knowledge, just shots in the dark," because there is an abundance of evidence to show that the live2d port wasn't going the way Vren expected.
Live2D seemed indeed not work as well as he had imagined. But it wasn't the first time that there were a backlash in development of the game, and Vren was always communicative about that. Even more, he has never been silent for that long time, if you look back on his Patron, there is seldom more than a month between his postings.
So it's more likely that he is in fact dead, than that he vanished without telling his patrons (to which I had the pleasure of being a part of for several years, by the way).

So, as long as you don't have concrete evidence for your claim, it is indeed "a shot in the dark". Or, more precise, just nonsense.
 

smkey21

Active Member
Nov 15, 2017
510
379
Live2D seemed indeed not work as well as he had imagined. But it wasn't the first time that there were a backlash in development of the game, and Vren was always communicative about that. Even more, he has never been silent for that long time, if you look back on his Patron, there is seldom more than a month between his postings.
So it's more likely that he is in fact dead, than that he vanished without telling his patrons (to which I had the pleasure of being a part of for several years, by the way).

So, as long as you don't have concrete evidence for your claim, it is indeed "a shot in the dark". Or, more precise, just nonsense.
There are a lot of reasons to not communicate in that situation. People don't like to admit to giving up on things. People don't like admitting to themselves that they have given up on things. Also, I have only seen a single digit number of patreon accounts where the creator actually said they were quitting/giving up on their project. Meanwhile I can point to many dozens of projects that have been inactive for years where the last post says that they will be releasing an update in a few days/weeks. I've been following Vren's work since early in the original Lab Rat's development, so I am probably more aware of his update consistency than you are. Go back and look at the last few months of vren's patreon. The posts grew less and less frequent. The last thing he did was sort of make the project open source. To me those two things seems to vaguely resemble evidence of waning interest or lost motivation, but I guess not to you.

I feel like you are taking the abandonment of this game personally. As I have said in older posts, Vren said he started on LR2 as a hobby and way to learn coding. Contrary to that, the last few months of communication from Vren had been doing almost nothing but porting images for hours at a time. I guess that if you need to convince yourself that the only way the game would be abandoned is if Vren had died, then you can ignore all the other possible explanations and do so. In the grand scheme of things what happened doesn't matter unless he decides to come back to game development some day.
 

divas72

Newbie
Jul 12, 2017
75
76
There are a lot of reasons to not communicate in that situation. People don't like to admit to giving up on things. People don't like admitting to themselves that they have given up on things. Also, I have only seen a single digit number of patreon accounts where the creator actually said they were quitting/giving up on their project. Meanwhile I can point to many dozens of projects that have been inactive for years where the last post says that they will be releasing an update in a few days/weeks. I've been following Vren's work since early in the original Lab Rat's development, so I am probably more aware of his update consistency than you are. Go back and look at the last few months of vren's patreon. The posts grew less and less frequent. The last thing he did was sort of make the project open source. To me those two things seems to vaguely resemble evidence of waning interest or lost motivation, but I guess not to you.

I feel like you are taking the abandonment of this game personally. As I have said in older posts, Vren said he started on LR2 as a hobby and way to learn coding. Contrary to that, the last few months of communication from Vren had been doing almost nothing but porting images for hours at a time. I guess that if you need to convince yourself that the only way the game would be abandoned is if Vren had died, then you can ignore all the other possible explanations and do so. In the grand scheme of things what happened doesn't matter unless he decides to come back to game development some day.
I completely agree with you. I too believe that Vren has gone off on its own.
I know the code and features of the game pretty well, and I can safely say that the game is a dead end.
The fact is that the game was intended to be a sandbox game. But the chosen code concept has two major flaws:
1. The complexity of adding graphical content grows exponentially. In order to add a new pose you need to add not only 18 body pictures (3 body types x 3 skin tones x pregnancy status), but also about 40 (13 types x 3 skin tones) face pictures and several dozens (if not more than a hundred - pictures of clothes and accessories), ah, and hairstyles - about 20 pieces.

2. Difficulty of adding (or changing) programme code for already started games. At first glance, the game logic based on Action objects is revolutionary in relation to most Ren'Py games. It seems to be enough, without changing any script files, to add a file with define object Action and a block of Ren'Py code with the appropriate label and we will get a new event in the game, even started. But Vren did not fully realise this possibility. All objects are saved with the game - even menu items. And it is impossible to add an action, a menu item, a new room, a personality type, a job, eventually a trait serum to a started game.
I too have watched the evolution of LabRats2, and I confirm that most of Vren's work was spent adding pictures to the game.

And if you need to add a logic change, there was no solution for the sandbox other than "let's burn old saves". And that, I think, annoyed subscribers. However, there is always the option to "hook" one event into another, and add the necessary objects to the started game, but it's not that easy, and it's not really clean for the sandbox concept.
And I believe that such difficulties no less than an accident could have caused him to leave the project.
And if someone likes to harp on the Ukrainian option, I believe this forum is out of politics, and it's against the rules.
 
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