Unity - Goblin Lord Wants Me to Become a Virgin Wizard by Managing the Brothel! [v0.141] [Happy Pillow]

  1. 3.00 star(s)

    nononomaybe

    v0.141
    TLDR: This basket of good ideas is not executed well enough to make a fun or fappable game. If you like Dungeon Keeper and Monster Black Market it is worth a try, but you will have to bring a scoop of patience and wear thick imagination glasses to find pleasure here.

    Positives:
    + The dark, dirty, underground, rusted iron Dungeon Keeper aesthetics look good and fit the theme of breeding an evil army of fantasy monsters.
    + Most of the game elements are tutorialized and explained well. Starting a new game gives reasonable player guidance through the game mechanics. The first time you open a menu there's a tutorial message explaining it which helps avoid tutorial overload.
    + There exist (poor) animations for a healthy amount of NPC activities: Breeding room sex, pillory sex, blowjobs, birthing, breastfeeding.

    Criticism:
    - Some of the rooms are well designed to visually convey their purpose (Butcher, Milking, Pillory rooms). However, other vital rooms are not decorated to show purpose. The baby growing room, slave healing room, and breeding room are just empty boxes. The BJ room and Birthing rooms are distinct, but not decorated to clearly indicate their purpose. The birthing room has a pool recliner and an empty stone floor. This does not intuitively suggest it is where a pregnant mother goes to crap out babies.
    - The first hours of the game require you to do a ton of tedious micromanagement. Picking which NPC to breed or milk is an interesting choice for the player. Repeatedly dragging goblins from Birthed -> Growing -> General population is boring repetitive tedium and involves no meaningful player choice. If the player does not have consequential alternatives for a task it should have the option to be automatic from the start of the game.
    - There are no insertion animations. Characters instantly snap to dick-inside thrusting.
    - Animations in this game are short, symmetrical, sluggish loops that make the NPC's look like they are fucking underwater. Good sex animations have differences in speed between thrust and reset, as well as significant movement in at least one of the bodies over the course of the loop. The stiff and sedate sex in this game is as erotic as rubbing a Barbie and Ken doll together. Your imagination will have to do most of the work.
    - As of 0.141 I experience a crash-to-desktop an average of about once per hour. I can discern no pattern in the crashes. Sometimes it crashes a minute after I load a game, other times I can play for over an hour before a crash.

    Conclusion: Goblin Virgin Wizard Brothel is the game equivalent of a waffle cone after the ice cream fell on the sidewalk. It is a fine setup for a tasty treat, but without good ice cream (animation) the experience ends up being dry and brittle.
  2. 2.00 star(s)

    Sulphyre

    Unsure what the goal of the game... is? I read about a kingdom or something, but I cannot for the life of me figure out if there's an overworld map or what?

    Some of my biggest issues playing:
    • The tasks are beyond easy - 10 goblins/30 milk is a joke
    • Micromanaging health stops being an issue when you realize you can pretty much spam the lube rep request
    • I have no idea what diseases do, it was mentioned but not really explained
    • I managed to... errr.... spawn(?) 8 goblinettes very, very quickly (before day 20-ish) and just broke the game - each gives birth to 5-10 goblins per pregnancy which happen all the time at the glory holes... at this rate I'll have an army of 10k in like 30 days
    • Most of my time for 10+ days has been at speed 4, not really much happening, so kinda boring grind I guess
    • I fail to see any impact of the blue bar (lust? horny? lewdness?) OR the green bar (I just keep maxing out slaves in the torture room but what's the point?)
    • I have 2 Glory Hole rooms + 3 Slave rooms + milk room + 2 breeding and birthing rooms filled to the brim with slaves and babies. It feels kinda disconnected, like why would I favorite a slave really? They can't seem to evolve or get upgrades (all at 65% preg chance even at max blue/green bars).

    This game has potential, but I cannot understand what the point of it is. There's no CG to unlock, I can't rotate the camera for better angles during sexy time, and I'm lost as to why I'm at 200+ goblins but nothing is really happening.
  3. 5.00 star(s)

    Corule

    Lots of features I haven't seen in other games, very enjoyable, just a bit rough around the edges like some models need some touching up :) I can see this game having huge potential surprised its not been done like this before now
  4. 2.00 star(s)

    labatadoria

    While I love the concept of mashing together brothel management and a Dungeon Keeper-style dungeon sim, the execution was disappointing. While I deeply appreciate the effort that went into the game, with a variety of animations, races, and buildings, those elements fail to cohere in a compelling gameplay package.

    The breakneck pace of development in your camp means you rarely have an opportunity to sit back and smell the roses; instead, you're constantly shifting things from one place to another. While you're constantly busy, you're never really afforded an opportunity to become engaged with the operations of the dungeon. The top-down perspective keeps you far removed from the action the vast majority of times, something agitated further by the prevalence of "mating press" sex positions that cover up the action entirely. For a game that is pretty much *entirely* sex, it felt more like managing a spreadsheet than it did being a goblin slave-wizard. Coupled with a repetitive and incongruous soundtrack (a single song), and I felt like I was falling asleep during a particularly tedious day at the office.

    You quickly wind up with enough slaves that they don't even have an identity. This can be a difficult balancing act even in sandbox games with a roleplaying focus like Lab Rats 2, but here it reaches extreme levels, made worse by their similar statlines and that the stats are hidden in a menu. Contrast with something like the village management in the recently-released Mad Island, or even the generic creatures featured in Dungeon Keeper; either the characters need enough of an identity to sustain the player projecting a story on them, or statistics that lead to substantial differences in their behavior that creates a story through the game mechanics. As it stands, even the ones who appeared attractive were as forgettable as an individual checker piece. If you're hoping for some emergent storytelling, it's not there; the characters are just blips you cycle through facilities with animations you won't have an opportunity to watch. The hidden nature of their stats makes them inordinately fragile, so you're none too likely to even have the opportunity to develop a favorite before they're discarded.

    The most disappointing part of the game is that there was clearly a possibility of something fun in here.

    The amount of micromanagement distracts from the sexual components of the game. The solution, offered by Dungeon Keeper, would be automation; start the game by breeding goblin slaves that actively carry out the tedium of running the dungeon. Show them running around. Limit the number of "regular" slaves to a level where I at least recognize them visually, and have their rotation between facilities be something visually happening in the dungeon through character movement instead of being a race to drag and drop. A "living" dungeon would also help justify the topdown POV: as it stands, it feels more like the ultimate validation of Black-market, Monster Black-market, and other brothel management games that opt for a "dollhouse" side view that keeps the action on-screen and is convenient for dragging and dropping.

    A lot of this could be mitigated by a slower pace. The time tracking and random assignment of missions gives you very little chance to enjoy what you're building. Let the player select missions instead of it being a mad dash.

    All-in-all, I can't really put my stamp of approval on this. While I wish the dev all the best on future projects, particularly because I've been regularly searching "Dungeon Keeper" on this forum from my first day joining it and would love to see it done right, this first stab at realizing that concept missed both its heart and soul.
  5. 4.00 star(s)

    BlackSpartanH5

    I liked the concept of the disturbind atmospehere of this pseude Goblin Slayer game.

    And funny when you actually reach the final birth day of the goblin to see if he becomes a mage, and indeed, he becomes the mage of measuring sizes hehehehe

    Anyway, some thing i like to point, for some reason this game in my device is laggy, with FPS drops, my pc is good and can run a lot of heavy games, but i don't know what is causing this issues with me...

    So i think is something related to Unity, or even the game itself, if so, pls, the only improvement that i think is needed right now is a onverall improvement in the game performance...
    Besides that, i liked every other aspect of the game.
  6. 2.00 star(s)

    Pretentious Goblin

    NB: I played it for an hour.

    + Functional resource-management with multiple resources to juggle
    + Decent amount of freedom on managing the dungeon

    - You can't take actions while time is paused
    - Lack of tooltips
    - Lack of guidance at times, I wasn't sure if the tutorial was broken but it just transitions into the main game without objectives for a while
    - Unappealing female faces
    - The "virgin goblin" theme seems shoehorned-in with no purpose or payoff besides being constantly verbally abused by the questgivers, MC has no presence in the game
    - Some things should be automated, there's no reason you should have to manually drag new births to the "growth room" if there's space
    - The single music track you get on constant repeat is a downer
    - Lack of sound effects that could be used to give feedback on events like change of day
    - The game explains that captives need to shower, but this doesn't seem to be a resource or mechanic you can track
    - Most egregiously, there's no personality or even dialogue to the captives, the world feels lifeless in general
  7. 5.00 star(s)

    Ornj-geus

    Excellent fap material. 5/5 did coom, would coom again...and again.
    play time: 10hrs+. It's a long one.

    Ups
    /\ nice graphics
    /\ low bugs (1 encountered non-breaking)
    /\ high content variety (scenes and characters)
    /\ entertaining story/dialogue
    /\ nice breeding management game
    /\ animations are quality

    downs
    \/ automation could be better
    \/ 20% of the content is really late game (day 90+)
    \/ cam controls can be awkward at times

    definitely worth the download. You just need to decide if the time is worth it. Good to play across multiple sessions. rub one out, drop a save, pick up another time. Took days to complete one session at a time.
  8. 5.00 star(s)

    aktzv

    This definitely deserve a beter ratting. Only minus for me is the need for meat as resource, without it your slaves will start dying. But to earn it you need you need to sacrefice your slaves on regulary. Which I do not really enjoy, at least its good mechanism agains overpopulation of your slaves. But money will be better solution according to me.
    Otherway, I can only recommend for those who liked also Monster Black Market.
  9. 5.00 star(s)

    garbanzo garand

    on the merits of this still being in beta, i think it's really promising. i spend more time micromanaging and sorting girls out into boxes than anything else. there's definitely room for improvement, mostly graphically, but that's something that the developer is aware of and tackling.

    basically, i think you should wait 3 years and then come back and you should have some good shit to play. if you're really into the concept though, you'll have a good time of it
  10. 1.00 star(s)

    Adto

    It looked very good, until you play it and see that the scenes repeat themselves, or that the grinding is directly unbearable.
    The camera, which is supposed to help you see the content, the scenes, is terrible to handle or directly uncomfortable; and the scenes themselves are... Bad, I don't like to say it, but it bothers me that 2D games like Black Market are 101 times better than 3D games :/.
  11. 4.00 star(s)

    cufil

    It's good but not that great still

    For an early access this game already has a lot to offer
    and i can see the potential
    If the developer continue updating it
    i think it can pass black market and goblin burrow to be the best H Management games
  12. 4.00 star(s)

    downloaderbo

    Played this one about an hour ago.
    It has great potential.

    Pros:
    - The idea. It is really good and well implemented at the moment.
    - Graphics are not bad.
    - Some variety.
    - Different dedicated rooms for various uses.
    - Human girls , elf girls, cow girls, rabbit girls, etc.
    - Brothel managment is good.
    - Pregnancy and birth process are good and well implemented.

    Cons:
    - Game mechanics are too time and attention consuming. Some things must be automated.
    - Interface texts are too small for some screen sizes. Like mine (1280 x 1024). Very hard to read those tinny texts.

    This game is very good, will be watching this thread for news.

    Please devs, give some support for (1280x1024). The texts for the UI are really hard to read for me.
  13. 5.00 star(s)

    Iluha

    Wonderful toy!)))
    User friendly gameplay. There are no stupid "multiple endings" in this game. You can fail the quests and continue playing. This game can be played endlessly. Unique and quirky character designs. This is not a 2D "Black Market" drawing. This game is a full-fledged work of art, much more interesting, picturesque, colorful and fun than the 2D pixel art "Black Market". The game has very, very few bugs and they are not critical. All errors in the game are mostly related to the capriciousness of users and the critical inferiority of users' equipment. This game can be played even on weak computers.
  14. 3.00 star(s)

    Tobi/Chaos

    Ehh i was huge hopes for this game but well...
    Gameplay is kinda boring, i played similar game in 2D i got from F95 but that other game i dont remember title was at least more dynamic...

    Who got idea to make sex / pregnancy / grow so fking long?...
    If You change speed to x4 You still have to wait like 15 seconds for girl to get pregnant, then another 10 seconds to give birth and around 2/3 minutes for goblin to fully grow... and its all on X4 SPEED !

    Start in this game is really slow and boring, maybe later in game it could get better when You get like 20+ Slaves but well...

    Game crashed for me twice and i lost progress 2 times and this made me to just quit game...

    User interface is really confusing, i would pref to have like "Demolish" tool instead of clicking "Delete" button on every tiny icon in bottom left correnr of room... Yes if You want to delete room You builded You need to click tiny icon in its bottom left corrner... at first i was thinking that once placed building You cant demolish it... but well... You can u just need to find that tiny button.

    Well currently because of how confusing UI is and because game crashes from time to time I'm gonna quit but will wait for updates.

    Hope v1.0 will be much better, this fundaments are good for good game, just need more love and time ;x...
  15. 3.00 star(s)

    t727

    The UI is incredibly clunky and awkward, the game mechanics are not really well implemented. Considering the state the game is in I don't see how this could become any better if the developer doesn't start all over.But it's early day, so lets see. (+0.5)
    It's not the worst breeding game I've played but considering the current implementations they game is near those other games.

    When you figure out the cameras you can look at large breasts and preggo bellies. But it's not really enticing since you struggle with everything else.
    One plus is that the 3d meshes are morphed properly (i.e. pregnancy is showing) in the sex animations. (+0.5)

    Considering the name... The game exe is named "Goblin Burrow Manager" so why not using that as the name?! xD

    Rated 3/5
    Based on v.0.05 Early
  16. 4.00 star(s)

    TimmyLangstrumpf

    A good Management game, so far there seems to be content until Day 50,
    The variety of the Slaves is mediocre as of now, there are a few presets for different attributes of the female bodys, male bodys and goblins are mostly the same except for skin tone,. The somewhat human races just differ through some head accessoires and nothing else.
    But it is a great foundation and I hope that there will be more added upon it. ^^
  17. 4.00 star(s)

    El Presidente

    It has potential
    It's a management game similat to dungeon keeper where you have a breeding farm.
    Manage the female captive to procreate and pump their milk, butch unwanted presoners, complete quests to obtain upgrate point and repeat.
    The only problem is a long tutorial, also they do not explain the command so you don't know how to rotate the camera or a room.

    For now this is it and It's good.