Crush is probably realizing that without character sheet data it's much harder to do character development. I would find it hard to ramp up intensity in a visual novel with a character if I didn't somehow plot how their corruption is advancing, and what boundaries are being eroded and what desires are becoming stronger etc. essentially the writer would have their own character sheet that no one sees except the writer. If he managed to bring back the lifepath and add effects to the character he could potentially have more of a framework with which to write the sex scenes in. But it really depends if this slows him down or speeds up updates (for crush i'd say slow down).at this point he's creatively bankrupt, he has his little 3 sidequest plan from 2 years ago and is desperately writing filler bits between the vignettes he planned out, which includes what must be like the fifth individual connor sex scene in the game, where your character can either cum, or CUM REALLY HARD from being forced to have sex with her boss (at least she's not a bar girl teehee)
why couldn't we have a threesome with the couple we randomly climbed that tower with? why couldn't we at least fuck the guy behind her back, and cause drama between them as they are leaving? jealousy elements were there but left alone to go back to get groped at the bar then enthusiastically fuck the boss
why couldn't we have a threesome with the co-worker and her cuck bf? why couldn't we have sex with her and make him watch?
why couldn't we give into some of the VIP requests? why is she so conflicted over it and only dares masturbate thinking of it while she's getting fucked by connor on the daily
there's a lot of stuff that he leaves as background detail and just REFUSES to dive into it, because why would our protagonist have sex outside of her femme fatale mission
crush is writing the connor stuff like she's literally in love with him and forgoing anything else just so she can go get bent over by the guy that raped her first time they met then kept having to fuck (also cried over a blowjob after that btw).
crush, if you're fantasizing about a weird scottish man and writing this as a self-insert, that's ok, we won't judge you
Ideally a writer will want to finish a whole game with the corruption path in mind. And then go back to the beginning and basically start the next branching route - not a prude route that would be dumb - but maybe there would be a female agent fallen/submissive route, and a female agent femme fatale route, and a female agent bimbo route or something like this. So you write the fallen route first with dice rolls/character sheet that work for that. Then go the femme fatale route next.
For some reason game devs try and do them all at once and imo it's harder to keep track of, takes focus off of doing one thing, and extends update times by double or triple so there is less game to play with longer waiting periods.