I've realized my wrong reaction, edited that comment.
Finally managed to get the intermission level going by meeling to get the first ammo box and now finally zombies give items again when you kill em.
Edit: LOOOOL, now the game crashed after i tried to exit via the green diamond ....
Edit2: Seems other have the same issue with mission3 ...
Sorry man, believe me, I (and most of us) seem to know how super frustrating this game is.
- Bugs galore. Manhole cover doesn't work. Mission 3 crashes at end/Mission 4 crashes on start (hopefully that was fixed in the dev's update). I got stuck in a tree.
- No save, meaning you gotta start over if you encounter one of these things.
- Crappy level design. Seriously, it's basically the same three places over and over. Backtracking SUCKS and is super lazy. And the fog and rain in the forest area make it nearly impossible to find your way around. Key items aren't exactly easy to find, and the actual game's mission isn't really intuitive either. I pity players who are just starting to play this.
I'd echo the last poster. I know it sucks, and I have my own reservations about the devs (and I'm gonna complain freely). However, I'll also say it's rather inhumane to wish them ill; after all, we're getting the game for free. And while they're actually making money via Patreon, a 2-person team isn't much to work with. I'd also say that, out of worry for your own well-being, maybe play another game or take a break from this one. All gamers know what raging feels like, and you gotta find some sort of cathartic release, otherwise that stress and frustration is gonna eat you alive.
If it helps, check out the codes posted a page or two back. Some of them make the game easier with more drops and ammo storage. We also really need a walkthrough. It honestly should be on the dev, given how they're mostly focused on aesthetics and mechanics rather than the gamer experience (exploding heads and dodge mechanics are fun, but not when it takes 7 months to implement, and not when issues like bugs and tedious level design make the game un-fun).