This game is so grindy that I got bored to tears. And it's slow. And grindy. Did I already mention the insane pointless unavoidable grind where not even cheating can help you?
Just "go to the forest grab an axe" took a dozen minutes, composed only of killing monsters or cutting stuff in your way. Trying to explore the forest further means more and more and more and more pointless combat, and difficulty to backtrack to town. Not to mention the time it takes to chop down trees which almost always result in a fight/encounter once you're done because monsters move on you. There's a forgotten temple in the forest with strong fairies, almost got sealed in the sealed room because there were almost five of them blocking the path out...
There's no game over, but I don't know what's the penalty if you die (if any, and no justification whatsoever either), and escaping mobs made a sound which implies there might be a penalty too (and escaping is entirely useless, specially if the monster is blocking the way). Exploration aspects were nice in town, in the forest I even found the fox asking for the temple fruits, but...
...The grind ruins that aspect entirely. You can't move three tiles without being blocked by monsters. Careful navigation can't avoid all encounters. The fights are largely repetitive, slow and boring, auto or no auto. You take no less than twenty seconds per encounter, after all, and that if you beat your enemies in a single turn.
I give two stars not because the game itself is bad, it seems nice that every NPC has a portrait (sex scenes however are short, so there's that), but because it bored me to tears. And it's slow. Absolutely do not talk to the stone monument in the middle of the village, that is SO SLOW that even fast-forwarding with Z will take you a couple minutes. And speaking in fast forward, some dialogues have so many pauses that they take eons to go through.
The game was not fun; it was fundamentally boring in such way that nothing added could possibly redeem it; even if it had the best art and music and effects in the world it would be unable to make itself worth the time wasted in the overcrowded maps. Only Opala village in the prologue fight had a remotely decent monster concentration. Version 0.06.