You've just killed all monsters in the dungeon. Time to get laid!
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So when in the development pipeline are you going to replace that generative AI slop? I mean, really, how many abdominal muscles are in a 'six-pick' really? I lost count on this image. Why does the dude's upper back stick out even further than his right shoulder, even though he's already flexing his right arm backwards? Why is the dude's fingers on his left hand ghosting into her purple hair? Why are her hands so strange looking? Are her hands supposed to have two or three joints per finger? Why is the girl's ear weirdly cut-off midway, appearing to clip both behind and in front of the hair but somehow seemingly not interacting with it?
Other images in the OP have even more problems. Why does the hanging girl with pierced nipples have a horizontal crease bisecting the skin between her vagina and anus? Plus all of the lines of shading to indicate contours around her crotch are weirdly off, and seem to have been drawn by someone who had a vagina described to them but didn't have access to any actual visual references. The girl being attacked by the tentacle monster also has weird extra creases and lines around her crotch, seemingly for no reason. She also suffers from a wonky elbow, in that I don't actually know where her right elbow is. Is it the bulge sticking out of the edge of the silhouette and line to the left denoting a crease, or between that crease line and the darker shadow/indent to the left of it? Not only that, but why are her and the tentacle monster in different art styles? She has clearly visible line work that is filled in with smooth shading, while the monster lacks any sort of line work at all; instead being all colors and shading with far more detailing in the texture work. The imp/demon on the splash page also has a right hand that appears to be mush and just vanishes into the girl's boob they are groping.
But I think my personal favorite is probably the girl 'attached to a wooden brick'.
An artist capable of this level of color and shading shouldn't be making these kind of (strangely specific to generative AI) anatomical mistakes. Someone is obviously cutting corners here and offloading their 'work'.